Destiny 2: The House of Salvation Explained

HomeEuropa
KellsEramis
AlliesNone

Intro

You’re a Destiny player, which means you have been thoroughly introduced to the enemies of this world, and this certainly includes the Fallen. You know that Captains have shields, that Vandals can have wire sniper rifles, and that servitors can shield enemies. But do you know the history of this people?

Welcome to the new MGN Destiny series Enemies Explained where I strip away the hitboxes and reveal the greater story, characteristics and names behind the enemies you slay by the hundreds day in and day out. In this chapter I’ll be digging into the information we have available about the Fallen House of Salvation.

The Origin and Identity of the House of Salvation

The House of Salvation were most likely the final form of the small faction that attempted to revive the House of Devils. The leader of this faction was a ship thief named Eramis. Humanity would first become aware of Eramis when the Fallen who were loyal to her infiltrated the Old Tower in an attempt to reclaim SIVA. The House of Devils had found SIVA in the Rise of Iron expansion for Destiny 1, and in the end the Guardians had been able to both contain SIVA and kill the House of Devils leadership. If the infiltration of the Old Tower had been successful, the return of the Devil Splicers would have been guaranteed. Fortunately, the Fallen were defeated, and SIVA to this day remains contained.

Eramis, Kell of the House of Salvation

The failure to capture SIVA caused Eramis to go down a different path, a path that would lead to Europa. There her and the Fallen under her would become the House of Salvation. Originally the House of Salvation simply wanted to seek refuge on Europa, and to be safe from anyone who would cause them harm. The Fallen would build a new city in the ruins of the Golden Age facilities that remained there, and named this city Riis Reborn. For a time it seemed like this faction of Fallen had found peace. This would all change once a Pyramid Ship landed on Europa.

When the Fallen gained the ability to use Stasis, Eramis’s hatred towards the Traveler overpowered her desire to keep her people safe, and she began planning to mass distribute Stasis amongst the Fallen in order to take Earth and potentially destroy the Traveler. This change of plans lost her the support of Variks, who stole a shard of Stasis and sent a distress signal to the Guardians of Earth. Variks would assist the Guardians in defeating the House of Salvation as well as helping Fallen escape Europa.

Apart from the support Variks, the last surviving member of the House of Judgment, Eramis had five lieutenants under her. The use of the word lieutenant might this group were merely Eramis’s subordinates, but the truth is that these Fallen were her friends and family. I’ll introduce you to each of them now.

Phylaks, the Warrior

Phylaks, the Warrior commanded Eramis’s army, and was an accomplished veteran. She is said to have fought at the battle of Twilight Gap and sent countless Guardians to their final deaths. Phylaks lived with a warrior mentality and fought for the sake of it, enjoying the thrill of battle. The quality of her leadership showed, as the forces of the House of Salvation were the most organized and effective Fallen threat that Humanity has faced in quite some time. After the events of the Black Armory expansion of Destiny 2, the main antagonistic force of that expansion named the Kell’s Scourge assimilated with the House of Salvation. This gave the House of Salvation access to the Brigs, bipedal walkers that were controlled by servitors. Phylaks would deploy many of these Brigs across Europa, and these walking tanks would act as support units for the Fallen, as well as being used to bombard enemy positions. Phylaks would also be given access to the dark power known as Stasis, allowing her to command the battlefield even further. Phylaks would meet her end when she was confronted by the player in the Beyond Light expansion.

Praksis, the Technocrat

Praksis, the Technocrat was the genius of the House of Salvation, and was the reason why the Fallen were able to use Stasis in the first place. It was through his technological prowess and the discoveries he made in the Golden Age facilities on Europa that allowed him to create the devices that enabled the Fallen to access Stasis. Praksis would be confronted by the player inside a Golden Age facility where he would be defeated and destroyed.

After the death of Praksis, Eramis would be hunted down by the player, and would lose the encounter due to the device that gave her Stasis malfunctioning. As a result of that, Eramis would freeze herself, and remain there to this day.

Kridis, the Dark Priestess

Kridis, the Dark Priestess was more fanatical about Stasis than even Eramis. Eramis saw Stasis and the Pyramid Ship from whence it came as tools for her vengeance, nothing more. Kridis to a certain extent worshipped Stasis, took a far more spiritual approach to it. When Eramis’s device that allowed her to use Stasis malfunctioned and froze her, Kridis would attempt to bring her back. She would preach to the Fallen of House Salvation that Eramis was merely sleeping, and awaiting the time of her rebirth. The player would manage to reach Kridis before she could free Eramis, and would end her there.

Atraks-1

Atraks was tasked with guarding the Deep Stone Crypt, the facility where the Exos were created. Atraks would turn herself into the first Fallen Exo, becoming reborn as Atraks-1 and would create several clones of her robotic body. A fun fact about this character is that a working name for her was Repliks, which was a nod to the fact that she could replicate her Exo body. After becoming an Exo, Atraks-1 would take the body of Taniks the Scarred and would bring him back to life by turning him into an Exo. Atraks would be found by a group of Guardians in the space station in orbit above Europa that was linked to Deep Stone Crypt, and would be destroyed.

The presence of the Guardians and the Fallen on the Station would cause the security A.I to initiate the nuclear descent protocol, which meant that the Station would be set to crash into Europa, with its nuclear cores causing the destruction of the entire moon’s surface. Taniks-1 would also be found on the station, but would not be destroyed as the Guardians would be forced to disarm all of the nuclear cores that were on the station. Even though they were successful, they were unable to prevent the Station from crashing into the moon, and the Deep Stone Crypt would be torn open. Taniks-1 survived the crash, and combined his body with a Heavy Shank, becoming Taniks the Abomination. The Guardians having also survived the crash would face him and be victorious against him. Whether or not Taniks is truly dead this time is unknown.

Conclusion

The House of Salvation still exists, but is broken without its leadership. It is unknown if anyone has attempted to take the place of Eramis, but what although someday leadership might return to the House, what they will never have again is Stasis. Without Praksis, the technology used to give the power to the Fallen and the knowledge behind it is lost forever. As a result of all this, the House of Salvation is doomed to eventually splinter and fall apart. This will see the survivors of that House go to one of three places. They will either go to the House of Light on Earth, which is led by Mithrax, travel to the Tangled Shore to work for the Spider, or they will return to the House of Dusk.

That is everything you need to know about the House of Salvation! For a time, this will be the final article of this series. The MGN Destiny 2 team is growing larger and stronger, and we look forward to improving the quality of the information we provide you, as well as increasing the amount you get. My name is Ben, and I thank you for your time.

Credits

ProgramFreedom! Scholarship
AuthorVenextron
YouTuberVenextron
PublisherMGN TV
GameDestiny 2

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